Pokemon Legends: Arceus, bazı seri geleneklerini sabit ve nispeten değişmeden tutar ve belki de Pokemon savaş sisteminin en kutsal direği, 18 farklı karakterin her birinin nasıl karmaşık ve güzel bir şekilde basit bir liste olan Tip Tablosudur. Pokemon türleri savaşta birbirlerine karşı performans gösterirler.
Pokemon tipi güçlü yanları, zayıflıkları ve dirençleri anlamak, özellikle oyunun sonraki aşamalarına ulaştığınızda ve gerçekten zorlu, üst düzey savaşlarla karşılaştığınızda, savaşta zafer kazanmak için kesinlikle gereklidir.
Here’s how it works. Every single Pokemon has either one or two ‘types’ assigned to it. These are pretty obvious – so Machop, the karate-chopping Pokemon, is Fighting type. Gastly, the spectre, is a Ghost type. Magikarp, a flopping fish, is of course a water-type. Some Pokemon can hold dual types – so for instance the butterfly-like Pokemon Beautifly is a dual Bug and Flying type.
Similarly, every single Pokemon move in the game is tagged with an associated element and type. That means when you’re learning and changing a Pokemon’s moves, you’ll want to consider type coverage, thinking about what sort of damage they can do.
In battle, this manifests itself as strengths and weaknesses. For instance, a Fire-type Pokemon can burn Grass-type Pokemon to the ground and melt Ice-type Pokemon likewise – meaning they do more damage to those types. But Fire is vulnerable to Water-type Pokemon, which can douse those flames. The same is true of Resistance – so in return, Fire really isn’t very effective against Water. Some Pokemon are even entirely invulnerable to moves of certain types.
With that explained, here’s a type chart and explainer of how the Pokemon types work in Legends: Arceus – which has changed up a lot of gameplay systems but left this one relatively untouched.
Pokemon Legends Arceus Type Chart
As has been the case in the series for a while now, there are 18 different Pokemon types overall. That’s Normal, Fire, Water, Electric, Grass, Ice, Fighting, Poison, Ground, Flying, Psychic, Bug, Rock, Ghost, Dragon, Dark, Steel, and Fairy. Counting them all, and dual-typing, that’s 324 possible type configurations – quite a lot.
Our chart explains these types – but here’s how it works, to be clear:
- The Y Axis (vertical) lists the Attacker. So pick the type of Pokemon move you plan to use, and then work your way across, to the right, to see the damage you’ll do.
- The X Axis (horizontal) lists the Defender. If you want to know what moves will resist what you’re facing off against, pick your Pokemon’s type(s) from the top bar, then trace down to the types you’re being attacked by.
- Super-effective moves are 2x, and are marked on the chart as such. This means they do Double Damage.
- Not very effective moves are 0.5x, meaning they do half the regular amount of damage.
- Not effective moves are listed with a 0x, which indicates that they can’t damage at all.
If you would prefer a text-based chart, check out the version below. The same rules apply, using the same terminology as above:
- When Attacking: Super Effective moves do double damage, Not very Effective moves do half damage
- When Defending: Resist moves do less damage, and Weak Vs. moves do Double Damage
Type | Super Effective Vs. | Not Very Effective Vs. | Resist Damage | Weak Vs. |
---|---|---|---|---|
Normal | Rock, Steel, Ghost (Immune) | Ghost (Immune) | Fighting | |
Fighting | Normal, Ice, Rock, Dark, Steel | Flying, Poison, Bug, Psychic, Ghost (Immune) | Rock, Bug, Dark | Flying, Psychic, Fairy |
Flying | Fighting, Bug, Grass | Electric, Rock, Steel | Fighting, Bug, Grass, Ground (Immune) | Rock, Electric, Ice |
Poison | Grass, Fairy | Poison, Ground, Rock, Ghost, Steel (Immune) | Fighting, Poison, Bug, Grass, Fairy | Ground, Psychic |
Ground | Poison, Rock, Steel, Fire, Electric | Bug, Grass, Flying (Immune) | Poison, Rock, Electric (Immune) | Water, Grass, Ice |
Rock | Flying, Bug, Fire, Ice | Fighting, Ground, Steel | Normal, Fire, Poison, Flying | Water, Grass, Fighting, Ground, Steel |
Bug | Grass, Psychic, Dark | Fighting, Flying, Poison, Ghost, Steel, Fire, Fairy | Fighting, Ground, Grass | Flying, Rock, Fire |
Ghost | Ghost, Psychic | Dark, Normal (Immune) | Poison, Bug, Normal (Immune), Fighting (Immune) | Ghost, Dark |
Çelik | Buz, Kaya, Peri | Çelik, Ateş, Su, Elektrik | Normal, Çim, Buz, Uçan, Psişik, Böcek, Kaya, Ejderha, Çelik, Peri, Zehir (Bağışıklık) | Yangın, Dövüş, Zemin |
Yangın | Böcek, Çelik, Çim, Buz | Kaya, Ateş, Su, Dragon | Böcek, Çelik, Ateş, Çim, Buz, Peri | Zemin, Kaya, Su |
Su | Toprak, Kaya, Ateş | Su, Çim, Ejderha | Ateş, Su, Buz, Çelik | Elektrik, Çim |
Çim | Zemin, Kaya, Su | Uçan, Zehir, Böcek, Çelik, Ateş, Çim, Ejderha | Su, Çim, Elektrik, Toprak | Uçan, Zehir, Böcek, Ateş, Buz |
Elektrik | Uçan, Su | Çim, Elektrik, Ejderha, Toprak (Bağışıklık) | Uçan, Çelik, Elektrik | Zemin |
Psişik | Dövüş, Zehir | Çelik, Psişik, Karanlık (Bağışıklık) | Dövüş, Psişik | Böcek, Hayalet, Karanlık |
Buz | Uçan, Zemin, Çim, Dragon | Çelik, Ateş, Su, Buz | buz | Dövüş, Kaya, Çelik, Ateş |
Ejderha | Ejderha | Çelik | Ateş, Su, Çim, Elektrik | Buz, Ejderha, Peri |
Karanlık | Hayalet, Psişik | Dövüş, Karanlık, Peri | Hayalet, Karanlık, Psişik (Bağışıklık) | Dövüş, Böcek, Peri |
Peri | Dövüş, Ejderha, Karanlık | Zehir, Çelik, Ateş | Dövüş, Böcek, Karanlık, Ejderha (Bağışıklık) | Zehir, Çelik |
Hareketlerin nasıl öğrenileceği, hamlelerin nasıl değiştirileceği, daha fazla Ana Kampın kilidinin nasıl açılacağı, en iyi başlangıç Pokemon’unun nasıl geliştirileceği veya Satchel alanınızı nasıl yükselteceğiniz gibi daha fazla Pokemon Legends: Arceus kılavuzunun peşindeyseniz, tıklayın bilmeniz gereken her şeyi öğrenmek için bağlantılarda.